Bell ringer: BOSS FIGHT
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- Finish any Sketchup lessons from last class.
- Sketchup is 3d: Follow along with these tutorials in Sketchup:
- Go back and finish anything you need to Gamester Mechanic.
- Finish any make-up work.
Extra Time:
Coding & Game Design -
- Mess with the infinity play lab.
- Try the Tynker Level Editor. w00t!
- Typography in Illustrator (word mark logo design)
- Vector self-portrait (Illustrator)
- One-page designs (Mostly Photoshop)
NO, the agenda does not say, play a random game in game alley... so, DON'T...
Closure:
- Discuss with your partner: How do you accurately create measurements in Sketchup? For example, how would you make a 10' x 12' x 9' rectangular prism in Sketchup?
Objectives:
- [8] You will design and analyze dynamic systems, a characteristic activity in both the media and in science today, with considerations of how end-users interact with said systems.
- [11] You will develop an understanding of programming & computational concepts.
- [12] You will develop fluency with computational concepts (i.e. sequence, loops, events) and practices (i.e. iterative and incremental development, testing and debugging, reusing and remixing).
- [14] You will familiarize yourself with a host of online applications for productivity and creativity.
- [15] You will plan and manage activities to develop a solution or complete a project.
- [16] You will select and use computer applications effectively and productively.
- [17] You will apply existing knowledge to create original works to complete a project.
- [18] You will be able to determine and use the appropriate technology tool(s) for the task at hand in a manner that allows seamless transfer of created objects and documents to flow easily between the selected tools without outside intervention."