- You will create and publish a game today (see below for options).
- If you post a new game, with a message saying "Game Jam" to Edmodo by the end of this period /before class tomorrow, you get a bonus 200 Classcraft XP.
- Don't forget to give your game a title and a compelling game intro and win message.
Game Jam Options:
- Choose a Challenge Card and make a game with it.
- A well made Hero challenge / Damage Block challenge game.
- BOSS: Epic Tale
- BOSS: Game Gift
- A game of your own creation...
Agenda:
- Complete the Quest, Addison Joins The League (5 episodes)
- READ THE COMICS (ep 3 - 5)
- READ THE DIRECTIONS!
- Clean Slate Game:
- Did you finish episode 5 and your clean slate game? WATCH THIS again...
- Some sample Clean Slate games.
- Post your revised (that means fix it so it isn't lame) Clean Slate game to Edmodo for feedback.
- Game Design: You should have a minimum of 3 games (from GSM) posted to Edmodo:
- Watch this video.
- Check out Sketchup - Sketchup new user: concepts
- Sketchup is installed on your workstation.
- Try the Tynker Level Editor. w00t!
- Make a game in GSM
- Design something cool in Canva.
NO, the agenda does not say, play a random game in game alley... so, DON'T...
Objectives:
- [8] You will design and analyze dynamic systems, a characteristic activity in both the media and in science today, with considerations of how end-users interact with said systems.
- [11] You will develop an understanding of programming & computational concepts.
- [12] You will develop fluency with computational concepts (i.e. sequence, loops, events) and practices (i.e. iterative and incremental development, testing and debugging, reusing and remixing).
- [14] You will familiarize yourself with a host of online applications for productivity and creativity.
- [15] You will plan and manage activities to develop a solution or complete a project.
- [16] You will select and use computer applications effectively and productively.
- [17] You will apply existing knowledge to create original works to complete a project.
- [18] You will be able to determine and use the appropriate technology tool(s) for the task at hand in a manner that allows seamless transfer of created objects and documents to flow easily between the selected tools without outside intervention."