- Click here - to return to the sus games
- Try one of the other two games or return to the building game and compete with your partner for the best score.
- Don't run out of money in the building game!
- Once you have finished ALL OF THE SKETCHUP LESSONS / beat the boss, you may choose one of the following options. For the rest of the marking period, you will work on a project / app of your choice. You will need a "design basics" project to get started:
- Programming Basics (Game Development / Programming) - Includes:
- Tynker Level Editor
- Kodu
- Visual Design Basics (Graphic / Fashion / Publishing / Concept art)
- Canva
- Photoshop
- Illustrator
- Technical Drawing Basics (3d Printing / Sustainable Design / Concept Art / Interior Design)
- Sketchup
- Game design basics (Game design, Game Development)
- Multi-Media Basics NEW - Let me know if you're doing this one.
- Programming Basics (Game Development / Programming) - Includes:
Objectives:
- [8] You will design and analyze dynamic systems, a characteristic activity in both the media and in science today, with considerations of how end-users interact with said systems.
- [11] You will develop an understanding of programming & computational concepts.
- [12] You will develop fluency with computational concepts (i.e. sequence, loops, events) and practices (i.e. iterative and incremental development, testing and debugging, reusing and remixing).
- [14] You will familiarize yourself with a host of online applications for productivity and creativity.
- [15] You will plan and manage activities to develop a solution or complete a project.
- [16] You will select and use computer applications effectively and productively.
- [17] You will apply existing knowledge to create original works to complete a project.
- [18] You will be able to determine and use the appropriate technology tool(s) for the task at hand in a manner that allows seamless transfer of created objects and documents to flow easily between the selected tools without outside intervention."