- With your partner, review:
- the 3 big ideas of entering my classroom &
- the 3 big ideas for going to the restroom.
- the 3 big ideas of entering my classroom &
- Take 10 minutes.
- Work on a project / app of your choice.
- You may need a "design basics" project to get started:
- Programming Basics (Game Development / Programming)
- Visual Design Basics (Graphic / Fashion / Publishing / Concept art)
- Technical Drawing Basics (3d Printing / Sustainable Design / Concept Art / Interior Design)
- By popular Demand - Multi-media Basics
- Game design basics (Game design, Game Development)
- Apps you may want to explore:
- TinkerCad - Go complete the built-in tutorial. (code: 5XW5QI1B)
- Try the Tynker Level Editor. w00t!
- Try Kodu... it's 3d.
- Audiotool - From Yesterday
- You may need a "design basics" project to get started:
If you're not finished with code.org, skip 20% Tues. and do code.org!!
Agenda:
- Finish the quest, Addison Joins the league.
- Did you finish episode 5 and your clean slate game? WATCH THIS again...
- Post your revised (that means fix it so it isn't lame) Clean Slate game to Edmodo for feedback.
- Complete an open challenge or contest from the workshop.
- Respond to your feedback by reiterating your game if necessary.
- Choose a Challenge Card and make a game with it.
- Do a challenge or contest from the GSM Workshop.
- Try the Tynker Level Editor. w00t!
- Try Kodu... it's 3d.
NO, the agenda does not say, play a random game in game alley... so, DON'T...
Objectives:
- [8] You will design and analyze dynamic systems, a characteristic activity in both the media and in science today, with considerations of how end-users interact with said systems.
- [11] You will develop an understanding of programming & computational concepts.
- [12] You will develop fluency with computational concepts (i.e. sequence, loops, events) and practices (i.e. iterative and incremental development, testing and debugging, reusing and remixing).
- [14] You will familiarize yourself with a host of online applications for productivity and creativity.
- [15] You will plan and manage activities to develop a solution or complete a project.
- [16] You will select and use computer applications effectively and productively.
- [17] You will apply existing knowledge to create original works to complete a project.
- [18] You will be able to determine and use the appropriate technology tool(s) for the task at hand in a manner that allows seamless transfer of created objects and documents to flow easily between the selected tools without outside intervention."