- Go to your walkthrough. Find where you are today. Show your partner that you have completed everything up to the point you are now at.
- Today, you will put your headphones on, stay in your seat, and work on your project and be awesome. Challenge yourself to work independently for the entire period. You may ask me questions.
- Continue to add stuff to the portfolio you set up for class.
- "What should I be doing right now???"
- Projects and walkthroughs:
- Graphic design
- Game design
- Coding & Programming
- Fashion Design
- Sustainable design
- Interior design
- Video & Multimedia Design
- Digital Illustration and Concept art
- Look at the design basics project most closely related to it and make sure that you have completed that. Work on parts you have not completed.
- Game Design Basics (Programming / Game Design / Digital concept art)
- Programming Basics (Programming / Game Design)
- Technical Drawing Basics (Sustainable Design / Interior Design)
- Visual Design Basics (Fashion Design / Graphic Design / Digital Concept art)
- Objectives:
- [11] You will develop an understanding of programming & computational concepts.
- [12] You will develop fluency with computational concepts (i.e. sequence, loops, events) and practices (i.e. iterative and incremental development, testing and debugging, reusing and remixing).
- [14] You will familiarize yourself with a host of online applications for productivity and creativity.
- [24] You will demonstrate that you can effectively navigate and use multiple Learning Management Systems.
- [25] You will apply best practices for online discussion in multiple Learning Management systems.