- Go make sure you can log into this website with your district id.
- Let me know if you cannot.
- You do not need to do anything else with the bell ringer.
Agenda:
- General announcements and warnings.
- Lost? "What should I be doing right now???"
- Work on your project and be awesome.
- Make sure you're logged into your Google apps account.
- Open your project walkthrough and find the section called requirements (or something similar). This will give you an idea of your end goal. I'll be talking to you all about how to get there.
- Work on your project and be awesome.
- REMEDIAL: If you were confused or lost last year in class or not even here, Go do a "design basics" project to get started:
- Programming Basics (Game Design / Programming)
- Visual Design Basics (Graphic / Fashion / Publishing / Concept art)
- Technical Drawing Basics (Sustainable Design / Concept Art / Interior Design)
- Game design basics (Game design)
- If you were a pro last year and you're ready to pursue an independent study, Work on a project from the list below or request one from your own highly-motivated technology-obsessed heart:
- Walkthroughs:
- Game Design 2 (notes specifically on Portal and GSM)
- Game Development
- RPG Game Development
- Kodu & Project Spark
- Graphic Design
- Fashion Design
- Digital illustration and Concept art
- 3d Prototyping & Product Design
- Sustainable design
- Python and Minecraft Hacking
- New: Music Mixing and Composition (Independent study)
- If I've missed any, hopefully you know how to get to your walkthrough.
- [14] You will familiarize yourself with a host of online applications for productivity and creativity.
- [15] You will plan and manage activities to develop a solution or complete a project.
- [16] You will select and use computer applications effectively and productively.
- [17] You will apply existing knowledge to create original works to complete a project.
- [22] You will observe social norms established in online environments for the good of the community in your digital communications (Netiquette).
- [5] You will use observations of examples of effective and ineffective design to develop strategies to improve communication, sustainability, and useability.