- Go to our Code.org class.
- Check "My Progress". Make sure that you have completed:
- Stage 1: Introduction to Computer Science
- Stage 2: The Maze
- Stage 5: The Artist
- Stage 7: The Artist 2
- Stage 9: The Farmer
Agenda:
- Photo manipulation in Photoshop...
- STEM Video Game challenge - finish your game & Submit your entry.
- Go to code.org. Sign in with Google. Complete Stages 5, 7 & 9
- Go choose a "Design Basics" Project and work on it.
- Game Design Basics (Programming / Game Design / Digital concept art)
- Programming Basics (Programming / Game Design)
- Technical Drawing Basics (Sustainable Design / Interior Design)
- Visual Design Basics (Fashion Design / Graphic Design / Digital Concept art)
- FOLLOW ALONG!!! (Sketchup is on your desktop) Drawing in 3d / Sketchup. Go complete New User Concepts 1
- Go watch this video and follow along in Google Sketchup.
- Go watch this video and follow along in Google Sketchup.
- Go watch this video and follow along in Google Sketchup.
- Go do something from "Extra time" or "Take it to the next level" below.
Extra Time?
- Adding cheese to your game logo: Preset Manager / Cheesy text / textured cheesy text
- Go visit tuts+ for more great game logo cheese.
- Complete an open challenge or contest from the workshop.
- Choose a Challenge Card and make a game with it.
Combine programming and game design to make something cool.
- App-a-week: Stencyl
- App-a-week: Kodu
- Scratch Game Projects.
Objectives:
- [5] You will use observations of examples of effective and ineffective design to develop strategies to improve communication, sustainability, and useability.
- [6] You will use the relationship between color, typography, layout, and tone to design for a specific audience and purpose.
- [8] You will design and analyze dynamic systems, a characteristic activity in both the media and in science today, with considerations of how end-users interact with said systems.
- [11] You will develop an understanding of programming & computational concepts.
- [12] You will develop fluency with computational concepts (i.e. sequence, loops, events) and practices (i.e. iterative and incremental development, testing and debugging, reusing and remixing).
- [16] You will select and use computer applications effectively and productively.
- [17] You will apply existing knowledge to create original works to complete a project.