- If you had time every Tuesday to "make" anything you wanted on the computer, what would you design / make / improve?
- Respond here
You may take a look at these "design basics" projects for inspiration:
- Programming Basics (Game Development / Programming)
- Visual Design Basics (Graphic / Fashion / Publishing / Concept art)
- Technical Drawing Basics (3d Printing / Sustainable Design / Concept Art / Interior Design)
- Game design basics (Game design, Game Development)
- Beginning Game design...
- Go back and finish anything you missed in Code.org - SIGN IN WITH GOOGLE!!!!
- Complete Stage 2: The Maze
- Complete Stage 5: The Artist
- Stage 7: The Artist 2
- Stage 9: The Farmer
Extra time:
- Stage 11: The Artist 3
- Minecraft Hour of Code
- Star Wars Hour of Code
- Mess with the infinity play lab.
- Try the Tynker Level Editor. w00t!
- Try Kodu... it's 3d.
- Go flex your new skillz in Scratch.
Objectives:
- [5] You will use observations of examples of effective and ineffective design to develop strategies to improve communication, sustainability, and usability.
- [8] You will design and analyze dynamic systems, a characteristic activity in both the media and in science today, with considerations of how end-users interact with said systems.
- [11] You will develop an understanding of programming & computational concepts.
- [12] You will develop fluency with computational concepts (i.e. sequence, loops, events) and practices (i.e. iterative and incremental development, testing and debugging, reusing and remixing).