Open your Google drive, sign in, and create a new document called, "5 elements". Copy (Ctrl+c) the following bullet list and Paste (Ctrl+v) into your document:
- Goals -
- Rules -
- Mechanics -
- Space -
- Components -
As you work in Gamestar Mechanic today, you'll write your own definition for each of these terms as it relates to game design.
Agenda:
- Make sure you've done everything from the previous agendas.
- Continue the quest, Addison Joins the league.
- Pay attention to the comics... some is just story, but some are actual game design lessons.
Extra time?
Visual Design Bonus:
- Optional Visual design bonus - Option 1: Make your blog #awesome \o/
- Optional Visual design bonus - Option 2: PSA Poster
- Last week's App-a-week: Scratch 2.
- This week's App-a-week: Stencyl
Objectives:
- [8] You will design and analyze dynamic systems, a characteristic activity in both the media and in science today, with considerations of how end-users interact with said systems.
- [11] You will develop an understanding of programming & computational concepts.
- [12] You will develop fluency with computational concepts (i.e. sequence, loops, events) and practices (i.e. iterative and incremental development, testing and debugging, reusing and remixing).