Agenda:
- Go to My Big Campus, click on the "Discussions" tab and participate in the posted discussion titled "What most schools don't teach".
- Go to the Pages tab, and complete the "Tynker" Section of Module 4.
Bonus (for the A):
Coding / Programming Bonus
- Go to the Pages tab, and complete the "Scratch challenge" in Module 4.
Game Design Bonus
- Get a Challenge Card from Mr. Walters...
- Log in to Gamestar Mechanic and go to the Workshop. Here you can start designing your game based on the challenge card.
- Make sure the 5 elements of game design (rules, goals, space, components, & mechanics) support the core goal of the card.
- Maintain Balance! Remember: Easy to Learn & Difficult to Master
- Make your levels build in complexity / intensity
- Maintain the same theme / central mechanic throughout, much like the games from various schools in the first episode.
- [5] You will use observations of examples of effective and ineffective design to develop strategies to improve communication, sustainability, and useability.
- [13] You will participate regularly in an online social environment for the purpose of professional and academic growth.
- [14] You will familiarize yourself with a host of online applications for productivity and creativity.
- [15] You will plan and manage activities to develop a solution or complete a project.
- [16] You will select and use computer applications effectively and productively.